Intent The new national curriculum describes a genuine design and technology experience in terms of 6 interrelated principles: user: purpose; functionality; design decisions; innovation and authenticity. In real terms, this means designing and making something, for someone, for some purpose. At Greave Primary School, we try to link our design projects to other curriculum areas so that they have a genuine purpose. The children will develop skills in drawing, cutting, joining, reinforcing and combining materials. Whilst existing products are our starting point, children are encouraged to think beyond familiar designs. Their ideas may be communicated in many different ways and innovation in design is encouraged. Wherever possible their learning will be linked to a relevant context such as home or industry for food technology or leisure for a toy. Cookery, in particular combining savoury ingredients, will support Greave’s approach to healthy eating. The children will make a range of products that can be used in various contexts and therefore their success can be evaluated and improvements suggested.
Implementation
Impact
Curriculum Overview
Click here for the Progression of Skills document for D&T (Y1 - Y6) Click here to see the Key Vocabulary used in each year group for D&T (Y1 - Y6)
Design & Technology in EYFS Art and Design in the EYFS is covered in the ‘Expressive Arts and Design’ aspect of the curriculum. Expressive Arts and Design is used to develop a child's imagination, creativity, and ability to use media and materials. Children do this in a range of ways including playing with colours, textures and design.
Click here for Design & Technology in the EYFS document See what we've been getting up to in Design & Technology Pictures coming soon... |
Supporting Design & Technology at home
Click here for a list of ideas to support Design & Technology at home
Why not check out these websites for some D&T ideas: